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Enemy Update
April 11, 2025
by
hillyleopard133
Changed the enemy movement AIs to use an AStar pathfinding system. Added the enemy animations for different movement directions. Added enemy respawn system...
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Dialogue and Quests system
March 03, 2025
by
hillyleopard133
Revamped the dialogue and quests system, now with different dialogue paths available and choices for the player. New types of quests are possible to create now with dialogue based triggers. Multiple N...
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