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RPG

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Devlog

  • Enemy Update
    April 11, 2025 by hillyleopard133
    Changed the enemy movement AIs to use an AStar pathfinding system. Added the enemy animations for different movement directions. Added enemy respawn system... Continue reading
  • Dialogue and Quests system
    March 03, 2025 by hillyleopard133
    Revamped the dialogue and quests system, now with different dialogue paths available and choices for the player. New types of quests are possible to create now with dialogue based triggers. Multiple N... Continue reading
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